Science in Play2GO
Science in Play2GO is the mobile version of Kentucky Science Center’s progressive next-generation learning experience. It empowers children and adults to learn together, and for life, all through the power of play.

SIP2GO will be at the Main Library from June 8 — September 1.
With key elements that embody the philosophies behind the Science Center’s permanent exhibit, Science in Play2GO will visit libraries across Kentucky for 3-month residencies at no cost to libraries or their visitors.
Science in Play2GO is made possible with support from PNC Grow Up Great and Genentech, and in partnership with the Kentucky Department for Libraries and Archives.
The Elements
- Blue Blocks: Large blue foam blocks that invite children to build and create structures both real and fantastical. What can you build?
- Roller Coaster: Hot wheels on steroids with orange balls instead of cars where children can assemble track pieces to create their own roller coaster. Can you get the ball to travel all the way to the end of the track?
- Shapes and Stuff Store: A unique shopping experience that involves dramatic play while learning shapes, colors, patterns and more.
- Light Brite: A large wall, with colored pegs that appear to light up when inserted, allows children to explore their creativity while making pictures and patterns with light.
- Ball Fall: A large Velcro wall with tubular track pieces and spinning wheels that challenge small hands to construct a pathway for small colorful rubber balls travel.
- Science Depot: The most programming intensive piece, this experience is based on the tried and true model of Explore, Create, & Share. Topics change weekly, and children are provide with the opportunity to be little scientists and learn about an array of topics.
Skills in Play
Notice: Listen; look; watch; touch; point; focus; see patterns; look closely at materials and objects; notice sounds; link actions and effects; watch others’ activity; pay attention; mimic; find clues; pay attention; concentrate
Explore: Play; compare; contrast; sort; analyze information; gather more precise information; look at cause and effect; make relevant connections
Wonder: Ask questions; express wonder; be curious; recall stored information and past experiences; assess alternatives; have a hunch
Imagine: Generate possibilities; connect disparate ideas; apply information to new situations; improvise;
play around; invent; pretend
Try: Set an objective; fit together; guess; intentional selection of object or spacing; predict outcome; recreate an effect; make an adjustment; test and compare; use trial and error; try again; persist; intentionally repeat; do over; adjust approach based on results; correct; make a plan
Work Together: Cooperate; use others’ suggestions; help others; take turns; work together; changing and exchanging roles; ask for help
Figure It Out: Puzzle; reason; use evidence; reflect on what’s happening; make a connection; assimilate
a new idea; make meaning
Talk About It: Describe; explain how and why something works; explain what they did, made or discovered;
retell in their own words; think out loud; use new words; tell stories
Read More About the Impact of Science in Play
